Evil Dead 2’s Cabin in the Woods Miniature Model!

adam savage here in a warehouse full of movie 
props literally prop store brandon allenger   thank you guys so much for inviting me to 
your palace thank you it's like i i walk   around and we talk and then i just sort of 
wander away and wander down the aisles um   we do have a lot of props here yes and the ones 
in crates tend to be a lot of fun if it's in a   crate you know it's something a little bit special 
oh really that's that's a good i think that's a   good that's a good rule yeah a good rule of thumb 
is crates equals something cool something chunky   and yummy all right so this just came out of a 
crate and it's clearly an architectural model   um what film is this from so this is evil 
dead two no yeah and this is you know   we love when things turn up from the 70s from 
the 80s the early 90s this sort of older content   especially things that haven't been seen before 
so yeah it's one thing when pieces coming from   another collector because odds are a lot of the 
other hardcore collectors are aware that that   collector had it it's sort of a scene so there's 
like a set pool of content that everybody's aware   of and then every now and then a little light 
goes off on the radar something new shows up   that's very fun for us like when you get a phone 
call like this this is one of those those pieces   and it came from a guy who was part of the 
visual effects crew he recognized that it was   a special thing and it should be saved and he's 
had it in his garage for more than 30 years wow   um i'm looking at its construction which seems 
fairly basic i'm like some pieces of veneer   and some balsa the roofing is all patterned 
copper can't tell if they did the patterning them   patterning themselves but it looks just perfect 
functionally yeah and it's you know a lot of   the models that we would handle would be more like 
spaceships or aircraft or something like that like   you say architectural is the word it's interesting 
as a collectible but obviously this is a key   setting a key piece that plays quite a lot in in 
the film right well so this isn't a maquette this   is actually a shooting manager yes i understand 
it this is a shooting miniature specifically for   uh shots and sequences where the trees are all 
coming down and that sort of thing oh wow that is   so cool this is also like one of my favorite kinds 
of models to build there's something about like   gluing slats on a dollhouse kind of thing that 
just instantly makes you feel like you're about   12 years old right very traditional in a way i 
guess oh man i'm looking through the door and i   know the interior isn't dressed but it still looks 
recognizably creepy as like right from evil dead   yeah i don't know if what sort of functionality 
it has i mean i can see there's still some wiring   inside of it so maybe they had some sort of 
lighting effects rigged at some point oh yeah or   pyro that's the kind of wire i'd use for pyro okay 
maybe you're right maybe less smoke effect perhaps   but actually the wiring goes into it looks like 
it goes into the door oh no it just terminates   oh yeah there's something coming out here oh 
yeah there you go there's a light okay a lamp   oh man door light i love how they faked the log 
cabin look by gluing these right the ends of   the posts yeah yeah and this is real copper huh 
yeah you can see it here on the edges it's real   copper and i don't know it's i mean it's just a 
fabulous looking roof there's nothing like real   metal yeah you know you could use tur you could 
do this with styrene it would take twice as long   real metal just gives you all these great 
efficiencies right i like the the way it's   sort of dense and you get those textures to it and 
such yeah and i mean on the extreme end you've got   things like the uh mission impossible helicopter 
crash where the helicopter has been plated   and the plastic removed so that the plating dents 
like it's made of real metal yeah specifically oh   oh man here joey if you look through the 
front door you can see my big dumb face sometimes it's fun when things come in just to 
go through the process the the archaeology of it   to try to understand exactly not only what it was 
created for but what the different functionality   or the the sort of gags that are built into it 
are you know and what types of shots would they   have used for based on what you're seeing on 
the piece itself oh so now i'm looking i can   see a dimmer switch and two light bulb ports okay 
and back here we've got floorboards and wallpaper   so there is some interior detail there's 
interior detailing check this out there's   a wallpaper back here yep it looks like it's a 
little bit mouse eaten yeah um but you see the   the light bulbs ports over there and the floor 
is totally cut away so they can get access right   yeah yeah i assume they had to put that wallpaper 
there just in case they caught through the window   i guess yeah i love the screen porch too that is 
awesome dude it's creepy like the thing is is that   the volumes of the interior are reminding me of 
the movie because they're the correct volumes   and it's creeping me out the asymmetrical 
door here right well that's do i understand i   remember reading that in the film the sets were 
built with like the lines not perfectly parallel   just so you felt weird looking at it just to 
throw you off uh-huh yeah yeah what a masterpiece   dude this is great what uh i'm curious 
about how you guys would consider um   making this sort of more permanent would you 
guys build a base for this probably yeah i think   especially because the model itself may not have 
total structural integrity so i think if you can   get it onto a nice base that then serves as like 
a handling board i think that's good because you   know when we just took it out of the crate now 
obviously we're very gentle with it but you do   wonder how stable the whole thing is and that's 
one of the things that we try to do in general   is when we get access to a piece you want to set 
it up in such a way that it can be safely handled   looked at examined right and it's not always just 
about putting it on permanent display something   like this you're going to need a big environment 
to display it in so sometimes it's like how can we   sort of make this transportable and sometimes it 
starts with a crate it's like this needs a crate   and and it needs to live in its crate to make 
sure that it is protected well and also who who   where is someone going to display such a thing is 
it going to be under a coffee table are you going   to hang it up on the wall i could imagine any any 
one of them i think they need a cave like yours   yes then you can find space you need a cave and 
you need a space within the cave well i'd be happy   to display this for a while we'll let you know 
we'll let you know which option is coming up then   that is a great piece and i love that thing that 
like occasionally stuff shows up and you know how   rare it is because you've never seen another thing 
it's the most fun is when we get a phone call from   somebody and you can immediately tell the story's 
credible because we get a lot of non-incredible   phone calls also but when you go okay this 
is very credible person definitely worked on   the film straight to imdb yes their name is there 
they've sent me a picture the picture looks right   i have a good feeling about this let's get out 
the blu-ray let's try to screen match it that's   that's the fun side of our work for sure where all 
that information checks out i was going to ask you   how do you know someone's not credible but i don't 
think we want to give that away well yeah but it   does happen not a lot but it's a yes it's a little 
bit of a dark side something this is zone has been   yeah i know especially with those early star 
trek props there's been a couple of forgers that   messed up the whole thing yes yeah it's it's it's 
it can be a bit messy and you know that's why we   always take a lot of pride in the authenticity 
in the the vetting that we do of our content the   research that we do and ultimately the coa that we 
issue with everything yeah and the fact that coa   means something yeah it's a great piece wow it's 
really exciting to see it up close and in person   do you ever how much how many 
times do you get to actually   uh get a director or actor from a production to 
see one of these pieces up close it's somewhat   rare to be honest i mean where it happens the 
most is that events like comic con which obviously   we haven't done for a while at the moment 
but comic con you would get people coming by   you get a lot of crew folks people like yourself 
who i worked on that i worked on that but every   now and then you would get an actor who would come 
in and look at some things and sometimes they're   excited and sometimes they're not it's just you 
know i mean what's your experience with that do   they care yeah it depends it depends on the actor 
and the movie i asked gary oldman um do you still   like putting on costume because you've worn so 
many of my favorite costumes and he said you know   you know it puts me in character but after 30 40 
years the bloom gets off the rose of putting on   an elaborate costume every morning yeah they've 
done it yeah at the same time i'm sure russell   crowe keeps all of his costumes because there's so 
much character built into every one of them and he   has an affection for that yeah feels i mean i 
guess it's something of a personality thing but   if i was in that position absolutely i'd want it 
you know there's a shot from uh there's a behind   the scenes shot from 310 to yuma in which ben 
foster is talking about wearing that great outfit   of his that white leather dirty weird gunslinger 
costume and he's like i am in heaven yeah yeah   great character she's such a great great character 
yeah good movie too yeah wonderful film brandon   thank you so much man this is the best doll house 
i've ever seen hey always good to see you and   happy to pull out some treasures when you come 
come on by dude all right see you guys next time

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